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The games must be designed to enhance the learning of gesture or technical skills that we are training.
Should enhance the child's fantasy linking this to the practice of Judo. For example: "The jump of the river". You can make the river with belts (which the teacher can enlarging progressively), the children have to jump it. If someone step into the river, is eliminated.
You can introduce elements of difficulty:
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Jump the river and do a grouped or released somersault.
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When the river is very wide, draw a crocodile, a rock or any other element that serves as support for one foot.
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